Yooo. I am coming with huge amount of suggestions. The main point of these changes is to make server just more enjoyable for everyone I AM VERY OPEN TO SUGGESTIONS, SO IF YOU ARE NOT NAMED RIKUMARU MSG ME ON DISCORD
( If you are english speaker pls dont kill me, i had horrible teachers
1:
I think there is big problem with constructors and bracing gates. Enoshade explained it a bit in another post. For me , bad thing about bracing gates is that both teams except some archers are waiting for battle, its simple boring. I suggest removing bracing, and , like Eno said , reward constructors more for repairing gates. There were so many situations when the map got stuck on a flag bcs 5 constructors completly blopcked the gate and huge amount of players left. Also , if the gate is braced by many constructors, archers just shot all these poor attackers all the time and they just leave.
2:
Ok. Now i want to talk about changing scoring system. I think it just always sucked. You dont get rewarded for destroying gates, capturing flags, and dying alot makes your score terrible. so, :
- 3 score for kill
- 2 score for assist
- -1 for death
- 4x more score for capping flags
- 1 score for 1 hit - normal bashing
- 2 score for 1 ram hit ( trolls 1(?) )
- way more score for repairing gates ( look point 1)
3: This is something new!
Monthly lb ! I was thinking about something cool , not game-changing to make people want to play more. And there it is! But its not what you think it is( pfff, if i knew what you think ). Every player would get the amount of prestige points depending on how high was he on lb in that month. For example top 3 players would get 10 prestige points, top 4-8 6 prestige points , top 9-15 4 prestige points and so on. You would to log on 1 time in a month to get 1 point.
Amount of your prestige points would indicate the symbol before your nick. For 1-10 prestige points it would be grey, for 11-20 it would be light blue , ... for 100 + it would be red , for 150 + dark red . For example, if my prestige points are 156 :
##miho47dwa
Basically original lvling system. /prestige points
4: ARCHERS
Archer class has one HUGE problem. It is annoying for opponent! And we really dont want players to be annoyed bcs they wont want to play anymore! I would like to add now, all suggestions are for overall better gameplay experience, not buffing classes i want to play, i love playing archer. FIRST, limiting archers. It HAS to be done. Team going almost full archers completly DISBALANCE map and ANNOY almost ALL enemy team. My suggestion is 1 archer per 3 players. That would make that class more unique. SECOND , NERF( more like change but still nerf):
- less dmg, solid nerf !!!!!
- give it back armor
- MORE arrows !!, i suggest arround 30
5:
Now lets talk about pikeman-like classes. I think they are cancer on the server. Why? Bcs they are very anyoing for evemy to fight them. Classes like that shouldnt be on the server. I really think all of them should be REMOVED from the server.
6:
Donators changes. Its very dangerous topic , but idc :d. These suggestions are to make main classes( gold ) woth buying, more money = better server ( xD what)
Mage - More armor, a bit more melee dmg , less fire ball dmg - less anyoing , mage now can just spam fireballs and its not worth to fight.
Halb - way more arrow protection, make this class invournable for archers , thats why its made .
Medic - more resistance ( more armor ) , simple to stay alive on battlefield longer
Ranger - Iron sword , less voley dmg
Berserker - simple 2 more dmg ( Riku shut up ) , this class is supposed to counter all melee classes ( it should be), and its not countering most of them . Also it can be easly shotted or impaled on spear, making it simple bad. It still wont be that good , that dmg buff isnt that enough to make him op( Some may think that dying to berserker is anyoing , ofc , dying always may be anyoing, but you can easly outplay him, he has no armor, and 1 random arrow can win you a fight , even when u are playing constructor)
7:
Other donators suggestions!
- Fly in lobbies for leggend+
- /votefor <map> sage 50 min cd , king 30 min cd
- COLORED rankS !!!!!!!
8:
Minor changes, i dont play on the server too much now so i wont make suggestions for all classes, maybe another time ( some are important for me) :
- soldier - chain leggins , its very small nerf , 0.5 armor point ( This class isnt supposed to be tank, and that wont hurt that much if archers are changed (look point 4)
- bonebreaker - remove kb 2 ( to 1), ( its just stupid ( another first class argument xD) ) , and add more armor
- change windlance , less dmg , shorter reload time ( less anyoing )

1:
I think there is big problem with constructors and bracing gates. Enoshade explained it a bit in another post. For me , bad thing about bracing gates is that both teams except some archers are waiting for battle, its simple boring. I suggest removing bracing, and , like Eno said , reward constructors more for repairing gates. There were so many situations when the map got stuck on a flag bcs 5 constructors completly blopcked the gate and huge amount of players left. Also , if the gate is braced by many constructors, archers just shot all these poor attackers all the time and they just leave.
2:
Ok. Now i want to talk about changing scoring system. I think it just always sucked. You dont get rewarded for destroying gates, capturing flags, and dying alot makes your score terrible. so, :
- 3 score for kill
- 2 score for assist
- -1 for death
- 4x more score for capping flags
- 1 score for 1 hit - normal bashing
- 2 score for 1 ram hit ( trolls 1(?) )
- way more score for repairing gates ( look point 1)
3: This is something new!
Monthly lb ! I was thinking about something cool , not game-changing to make people want to play more. And there it is! But its not what you think it is( pfff, if i knew what you think ). Every player would get the amount of prestige points depending on how high was he on lb in that month. For example top 3 players would get 10 prestige points, top 4-8 6 prestige points , top 9-15 4 prestige points and so on. You would to log on 1 time in a month to get 1 point.
Amount of your prestige points would indicate the symbol before your nick. For 1-10 prestige points it would be grey, for 11-20 it would be light blue , ... for 100 + it would be red , for 150 + dark red . For example, if my prestige points are 156 :
##miho47dwa
Basically original lvling system. /prestige points
4: ARCHERS
Archer class has one HUGE problem. It is annoying for opponent! And we really dont want players to be annoyed bcs they wont want to play anymore! I would like to add now, all suggestions are for overall better gameplay experience, not buffing classes i want to play, i love playing archer. FIRST, limiting archers. It HAS to be done. Team going almost full archers completly DISBALANCE map and ANNOY almost ALL enemy team. My suggestion is 1 archer per 3 players. That would make that class more unique. SECOND , NERF( more like change but still nerf):
- less dmg, solid nerf !!!!!
- give it back armor
- MORE arrows !!, i suggest arround 30
5:
Now lets talk about pikeman-like classes. I think they are cancer on the server. Why? Bcs they are very anyoing for evemy to fight them. Classes like that shouldnt be on the server. I really think all of them should be REMOVED from the server.
6:
Donators changes. Its very dangerous topic , but idc :d. These suggestions are to make main classes( gold ) woth buying, more money = better server ( xD what)
Mage - More armor, a bit more melee dmg , less fire ball dmg - less anyoing , mage now can just spam fireballs and its not worth to fight.
Halb - way more arrow protection, make this class invournable for archers , thats why its made .
Medic - more resistance ( more armor ) , simple to stay alive on battlefield longer
Ranger - Iron sword , less voley dmg
Berserker - simple 2 more dmg ( Riku shut up ) , this class is supposed to counter all melee classes ( it should be), and its not countering most of them . Also it can be easly shotted or impaled on spear, making it simple bad. It still wont be that good , that dmg buff isnt that enough to make him op( Some may think that dying to berserker is anyoing , ofc , dying always may be anyoing, but you can easly outplay him, he has no armor, and 1 random arrow can win you a fight , even when u are playing constructor)
7:
Other donators suggestions!
- Fly in lobbies for leggend+
- /votefor <map> sage 50 min cd , king 30 min cd
- COLORED rankS !!!!!!!
8:
Minor changes, i dont play on the server too much now so i wont make suggestions for all classes, maybe another time ( some are important for me) :
- soldier - chain leggins , its very small nerf , 0.5 armor point ( This class isnt supposed to be tank, and that wont hurt that much if archers are changed (look point 4)
- bonebreaker - remove kb 2 ( to 1), ( its just stupid ( another first class argument xD) ) , and add more armor
- change windlance , less dmg , shorter reload time ( less anyoing )