Yeah, I like that idea, but make it so Gondor/Rohan has more men and has to hold off longer, then the dead come and it all is over.That's another thing...how do you kill something that's already dead? The soldiers of the Dead should be invincible, because, well, they're ghosts. In the lore, once the Army of the Dead made it to the battlefield, there was absolutely no hope for Mordor. So make it so that the Dead are completely OP and they just clean up the battle, and make the battle end entirely when they arrive, since its a foregone conclusion.
hm this is why the map doesn't work the dead need to come and just finish off the map so it doesn't take 4+ hours with 5 people onThat's another thing...how do you kill something that's already dead? The soldiers of the Dead should be invincible, because, well, they're ghosts. In the lore, once the Army of the Dead made it to the battlefield, there was absolutely no hope for Mordor. So make it so that the Dead are completely OP and they just clean up the battle, and make the battle end entirely when they arrive, since its a foregone conclusion.
hm this is why the map doesn't work the dead need to come and just finish off the map so it doesn't take 4+ hours with 5 people on[quote user_id="1406704" avatar="https://cravatar.eu/helmavatar/DruMaster24/74.png" name="DruMaster24"]That's another thing...how do you kill something that's already dead? The soldiers of the Dead should be invincible, because, well, they're ghosts. In the lore, once the Army of the Dead made it to the battlefield, there was absolutely no hope for Mordor. So make it so that the Dead are completely OP and they just clean up the battle, and make the battle end entirely when they arrive, since its a foregone conclusion.
How about like in Helms Deep where if they hold on long enough the dead come and are extremely OP
[quote user_id="9037593" avatar="https://cravatar.eu/helmavatar/cool_col/74.png" name="cool_col"]How about like in Helms Deep where if they hold on long enough the dead come and are extremely OP
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