Gondor-
Umbar-
Thoughts for changing?
Edits:
4/10-
Name: Edhellond Shieldbearer
Type: Class Package
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Shield, Throwing Knife (2), Flail (Iron sword- Sharp 1, Sweeping Edge 3)
Equipment/Items: 3 Ladders, 10 Steak
Armor: Diamond chestplate, iron leggings, chain boots
Potion Effects: Slowness 1 or 2
[rule]
Abilities: None
Extra Info: Shield design if possible
[rule]
Why do you think your class should be added? It's a class that is most effective if used against crowds, therefor encouraging team battles rather than just 1v1s, something I think the server could benefit from.
Type: Class Package
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Shield, Throwing Knife (2), Flail (Iron sword- Sharp 1, Sweeping Edge 3)
Equipment/Items: 3 Ladders, 10 Steak
Armor: Diamond chestplate, iron leggings, chain boots
Potion Effects: Slowness 1 or 2
[rule]
Abilities: None
Extra Info: Shield design if possible
[rule]
Why do you think your class should be added? It's a class that is most effective if used against crowds, therefor encouraging team battles rather than just 1v1s, something I think the server could benefit from.
Name: Anfalas BowmanAnfalas Bowman
Type: Class Package
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Bow with 16 BLUNTED arrows (Less damage than normal, temporary blindess and slowness 1), Iron sword
Equipment/Items: 3 Ladders, 10 Steak
Armor: Iron chest, Leather leggings (light blue dye), Leather boots (light blue dye)
Potion Effects: Slowness 1
[rule]
Abilities: None
Extra Info: Just the arrows. I'm not sure if there's a way to make them give less damage, blindess, and slowness
[rule]
Why do you think your class should be added? It's not just an extremely powerful bowman, applying effects instead of strength to weaken enemies and help their team
Type: Class Package
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Bow with 16 BLUNTED arrows (Less damage than normal, temporary blindess and slowness 1), Iron sword
Equipment/Items: 3 Ladders, 10 Steak
Armor: Iron chest, Leather leggings (light blue dye), Leather boots (light blue dye)
Potion Effects: Slowness 1
[rule]
Abilities: None
Extra Info: Just the arrows. I'm not sure if there's a way to make them give less damage, blindess, and slowness
[rule]
Why do you think your class should be added? It's not just an extremely powerful bowman, applying effects instead of strength to weaken enemies and help their team
Name: Gondorian Farmer
Type: Points (3000)
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Pitchfork (Iron axe with Sharp 1) New trident
Equipment/Items: 3 Ladders, 10 Steak, Food chest (desc below)
Armor: Leather helmet, Leather chest
Potion Effects: Resistance 1
[rule]
Abilities: Food chest. Restocks up to 10 food. Can be only be placed once, disappears on death. Gives 1 point for each restock.[/b
Extra Info: None
[rule]
Why do you think your class should be added? It's a simple class with an added mechanic that slightly changes gameplay in support of a team.
Type: Points (3000)
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Pitchfork (Iron axe with Sharp 1) New trident
Equipment/Items: 3 Ladders, 10 Steak, Food chest (desc below)
Armor: Leather helmet, Leather chest
Potion Effects: Resistance 1
[rule]
Abilities: Food chest. Restocks up to 10 food. Can be only be placed once, disappears on death. Gives 1 point for each restock.[/b
Extra Info: None
[rule]
Why do you think your class should be added? It's a simple class with an added mechanic that slightly changes gameplay in support of a team.
Umbar-
Type: Class Package
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Throwable torches, Iron sword
Equipment/Items: 3 Ladders, 10 Steak
Armor: Leather chest (Dyed red) (Flame resistance), Iron boots (Flame resistance)
Potion Effects: Speed 1
[rule]
Abilities: None
Extra Info: Throwable torches are same as Rohan package ones
[rule]
Why do you think your class should be added? I think it fits for the attack style of the Corsairs, burning and pillaging. It's most effective against large groups and breaking through lines, helping the attacking team.
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Throwable torches, Iron sword
Equipment/Items: 3 Ladders, 10 Steak
Armor: Leather chest (Dyed red) (Flame resistance), Iron boots (Flame resistance)
Potion Effects: Speed 1
[rule]
Abilities: None
Extra Info: Throwable torches are same as Rohan package ones
[rule]
Why do you think your class should be added? I think it fits for the attack style of the Corsairs, burning and pillaging. It's most effective against large groups and breaking through lines, helping the attacking team.
Type: Class Package
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Diamond Sword
Equipment/Items: 3 Ladders, 10 Steak
Armor: Iron Chest (Flame resistance), Leather leggings (Red dye) (Flame resistance)
Potion Effects: Speed 1
[rule]
Abilities: None
Extra Info: None
[rule]
Why do you think your class should be added? It's quick, and I hope it's a good class for an attacking team
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Diamond Sword
Equipment/Items: 3 Ladders, 10 Steak
Armor: Iron Chest (Flame resistance), Leather leggings (Red dye) (Flame resistance)
Potion Effects: Speed 1
[rule]
Abilities: None
Extra Info: None
[rule]
Why do you think your class should be added? It's quick, and I hope it's a good class for an attacking team
Type: Points (3000)
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Spear, Bow with 16 arrows
Equipment/Items: 3 Ladders, 10 Steak, 3 or 5 Traps
Armor: Leather chest, Chain leggings, Leather boots
Potion Effects: None
[rule]
Abilities: None
Extra Info: Traps are pressure plates that give damage (2 hearts?) and slowness 1 for a few seconds when stepped on
[rule]
Why do you think your class should be added? Has a new interesting mechanic. Requires support from teammates when engaged up close
Maps: Gondor Package maps, so.. Edhellond?
Weapons: Spear, Bow with 16 arrows
Equipment/Items: 3 Ladders, 10 Steak, 3 or 5 Traps
Armor: Leather chest, Chain leggings, Leather boots
Potion Effects: None
[rule]
Abilities: None
Extra Info: Traps are pressure plates that give damage (2 hearts?) and slowness 1 for a few seconds when stepped on
[rule]
Why do you think your class should be added? Has a new interesting mechanic. Requires support from teammates when engaged up close
Thoughts for changing?
Edits:
4/10-
- Anfalas Recurve Bowman changed to Anfalas Bowman
- Gondorian Farmer using trident (when added).
- Gondorian Farmer added point giving
- Corsair Raider and Corsair Plunderer completely removed to be edited