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Roleplay Adventure

((Dimitri has the chain mail.
Also, you all know that you each have three healing surges per day, where you regain 5 hp per surge?))
 
*Takes 100 gold, and give 20 of it to Beepbobit*
I won't need all this on My apprenticeship, I Will see you later,
I must offer you ONE piece of advice, Get a Cart, I will meet up with you all later,
For now, I must become a Smith, Beepbobit, I will sell my equipment for very low
prices, Like 1 copper for a Dagger, But If you need ANY of my Equipment, Just tell me
and I will make it as well as I can. For now, Goodbye and Remember, teamwork will
guide you all to victory

(( WE ALL LEVELED UP!!!!!!!! YAYA! ))

*Looks for an Exit*

(( Just after We exit and I say goodbye would be a good time to start off
the Spin-off ))
 
LEVEL UP!

Ok so when you guys level up, things happen. Atm, you got 1,000 xp each, so you're all lvl 2. This means you can choose 1 feat and 1 utility power. I am NOT going to make a list of all feat and all powers available to each of you. Find the D&D 4e Player's Handbook on an online pdf file and look in the section about your class and the feat section. Choose 1 lvl 1 utility power and 1 feat.
 
(( got it >.> Now to Look through the Million pages. Feat: Backstabber (if I can, If not) Alertness
Utility Power:Fleeting Ghost >.> (Idc If I need stealth to have it xD )
Apparently, as rogue, I gain 5 HP per level, So I am at 25 hp now,
( EVENTUALLY, If I ever Level up, I CALL INFILTRATOR )
 
(( I see why you didn't List them all, There are Like a million, SO HARD TO CHOOSE
ALL THEM SOUND SO GOOD, but I chose those, As I prefer Stealth more than Fight
and If I have to, I just throw in a nice Backstab, and They are gone. ))
 
((Ok, good choices. I think Stealth is a training thing; if I'd added that, you would've trained it it, I'll bet, so it's all cool.))
 
(( Yay, So now with my new things, If I purposely Hide,
I'll be harder to see? So I could be able to Escape Strong enemies
and Don't forget I gain 5 hp out of that Lvl up, and One last thing, HOW MUCH
Do we need to Level up again? and Does it stack? So say we have 1000 xp now
and We need 2000xp to level up, Do we just need 1000 more xp, or it just
resets? ))
 
((You need 2,250 xp to reach lvl 2, so 1,250 more, not counting the xp you got frin the Grimlocks, the Troll, etc.))
 
(( I see, Thx ))

*Looks around for an Exit*

(( Once We leave and Say our good-byes and I Go off to find a Blacksmith
in that Village, THEN would be a good time to Start the Spin-off ))
 
You see a stone door. You go through it. There is a long passageway, and you can smell fresh air along it. You ascend, up and up and up, until you are blinded by new daylight. You are in a copse, just outside the town.

Thank you all for playing Dungeons and Dragons: The Wizard's Tomb!

With

ThuBioNerd as thread mod
ThuBioNerd as DM
ThuBioNerd as sexy beast
ThuBioNerd supplying swag
Research done by ThuBioNerd
Bellies rubbed by ThuBioNerd








Oh, yeah, and thanks to KordianTheGreat, Ithewinner, beepbobit, Andrewcamer, and Dimitri_!3421

We hope to see you next time!
 
Of this episode, yes.

Join us next time, when our heroes face even greater challenges, decide what to do with their shit, and Kordian learns to be a smith!
 
It's easy for you you don't have to MAKE THEM. :P

Thread as good as locked. I will not reply to any more questions. Next quest starts maybe tomorrow.
 
nah another Adventure will start tomorrow, this is just the end of THIS
episode, you guys will go later, on another quest, Without me,Bcuz I'm in a Dwarven
town Being a smith, Unless Dwarves are also really good tailors, bcuz beepbobit wants to be
a sort of tailor
 
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