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The Event Contest!

hmmm Im gonna submit another idea besides my war for the ring idea... Hero Team Death Match... Classes are created specifically to honor the attributes of heros from the LOTR stories and have op gear and like resistance and stuff... BUT everyone is a hero >=D so its just a giant f*** fest of pvp... erm also this isn't a real class but my suggestion which is based of of LOTR conquest an X-box video game is a scout/rogue... it's a class that has decent melee... not swordsman quality... also like chain armor... has no range weapons... but can go invisible for a short period of time... and during this time u can get specifically behind someone and backstab someone... this specifically kills someone no matter what class they are... also this would have a recharge time of like 5 min and also be extremely tough to do.. but it makes for a pretty bad A** class while also having weaknesses and stuff
 
Okay. I got my idea now, though I am making it up as I go. A majority of players are defending on a map of choice, while three of them are on the attacking team. The defending team has better armor and weapons, superior to the attackers. The attackers have HUGE armies of mobs though. Then the game would be like siege, capping flags and what not, but only the three main attackers can cap. The defenders have to hold for a certain amount of time of course, but each person only has TWO lives, while attackers have infinite! How 'bout it?
 
Okay. I got my idea now, though I am making it up as I go. A majority of players are defending on a map of choice, while three of them are on the attacking team. The defending team has better armor and weapons, superior to the attackers. The attackers have HUGE armies of mobs though. Then the game would be like siege, capping flags and what not, but only the three main attackers can cap. The defenders have to hold for a certain amount of time of course, but each person only has TWO lives, while attackers have infinite! How 'bout it?
Make the classes pretty much super duper op version of the already op characters in lotr.
 
[quote user_id="7396155" avatar="https://cravatar.eu/helmavatar/arakrsptec/74.png" name="arakrsptec"]Okay. I got my idea now, though I am making it up as I go. A majority of players are defending on a map of choice, while three of them are on the attacking team. The defending team has better armor and weapons, superior to the attackers. The attackers have HUGE armies of mobs though. Then the game would be like siege, capping flags and what not, but only the three main attackers can cap. The defenders have to hold for a certain amount of time of course, but each person only has TWO lives, while attackers have infinite! How 'bout it?
Make the classes pretty much super duper op version of the already op characters in lotr.[/quote]
Sure! Why not?
 
After the RP server is done, we do this: do something like put names in a hat, don't know how that's going to work online but you'll figure something out. There will be the ring bearer, all members of the fellowship, Sauron, Saruman, then normal soldiers of the main territories in the LOTR trilogy like Isengard, Gondor, Rohan, and Mordor. The fellowship's job is to go from Rivendell to the Crack of doom in Mordor. Meanwhile, the non-fellowship characters will be having it out with the other side. Saruman would lead the troops in Isengard, Sauron would lead the troops in Mordor, there would be captains of Rohan and Gondor, and so on. Soldiers can respawn, leaders and the fellowship members CANNOT. When they die they become normal soldiers to fight with the other armies. Flags would be in the main areas of Gondor, Rohan, Isengard, Mordor, and the other territories you put into this. When all flags are captured in 1 fortress, the fortress becomes the enemy's and enemies can spawn in it.

Winning conditions

Evil wins if:
80% good fortresses/territories are captured for Evil
Fellowship and Ring-bearers are killed
(insert number of men here) good troops are killed in battle

Good wins if:
80% bad fortresses/territories are captured for good
Fellowship and Ring-bearers throw ring in the crack of doom
(insert number of men here) evil troops are killed in battle
 
After the RP server is done, we do this: do something like put names in a hat, don't know how that's going to work online but you'll figure something out. There will be the ring bearer, all members of the fellowship, Sauron, Saruman, then normal soldiers of the main territories in the LOTR trilogy like Isengard, Gondor, Rohan, and Mordor. The fellowship's job is to go from Rivendell to the Crack of doom in Mordor. Meanwhile, the non-fellowship characters will be having it out with the other side. Saruman would lead the troops in Isengard, Sauron would lead the troops in Mordor, there would be captains of Rohan and Gondor, and so on. Soldiers can respawn, leaders and the fellowship members CANNOT. When they die they become normal soldiers to fight with the other armies. Flags would be in the main areas of Gondor, Rohan, Isengard, Mordor, and the other territories you put into this. When all flags are captured in 1 fortress, the fortress becomes the enemy's and enemies can spawn in it.

Winning conditions

Evil wins if:
80% good fortresses/territories are captured for Evil
Fellowship and Ring-bearers are killed
(insert number of men here) good troops are killed in battle

Good wins if:
80% bad fortresses/territories are captured for good
Fellowship and Ring-bearers throw ring in the crack of doom
(insert number of men here) evil troops are killed in battle
I like it.
 
The Demon Siege of......... Empire War! They were some of the best times I had on Ew and people who weren't there should be able to experience it as well.

A build event for a fortress. Not like impenetrable, not that they ever could be.

Mods and co attack

mods have a time limit in which to defeat the defenders but mods shouldn't go completely spam mode because that isn't fun for anyone :3

Defenders have 3 lives with worse durability gear each life to represent that these people should have been fighting as well.

If the defenders survive the demon onslaught then the survivors gloriously fight back to the gate and cast the demons out.

Or......

Tunnel wars! :p


I FREAKING CONCURRING
 
The Demon Siege of......... Empire War! They were some of the best times I had on Ew and people who weren't there should be able to experience it as well.

A build event for a fortress. Not like impenetrable, not that they ever could be.

Mods and co attack

mods have a time limit in which to defeat the defenders but mods shouldn't go completely spam mode because that isn't fun for anyone :3

Defenders have 3 lives with worse durability gear each life to represent that these people should have been fighting as well.

If the defenders survive the demon onslaught then the survivors gloriously fight back to the gate and cast the demons out.

Completely agree. My best memory(or memories) from EW was the battle where we were pushed back to our mountain keep and were forced to flee to archenhall. Technically, the demon lord could have taken what he wanted, since most of us were dead and Cair Andros was 97% - 99% taken.
 
[quote user_id="4167922" avatar="https://cravatar.eu/helmavatar/wacko244/74.png" name="wacko244"]The Demon Siege of......... Empire War! They were some of the best times I had on Ew and people who weren't there should be able to experience it as well.

A build event for a fortress. Not like impenetrable, not that they ever could be.

Mods and co attack

mods have a time limit in which to defeat the defenders but mods shouldn't go completely spam mode because that isn't fun for anyone :3

Defenders have 3 lives with worse durability gear each life to represent that these people should have been fighting as well.

If the defenders survive the demon onslaught then the survivors gloriously fight back to the gate and cast the demons out.

Completely agree. My best memory(or memories) from EW was the battle where we were pushed back to our mountain keep and were forced to flee to archenhall. Technically, the demon lord could have taken what he wanted, since most of us were dead and Cair Andros was 97% - 99% taken.[/quote]
But it was that 1 percent that counted xD
 
[quote user_id="5701130" avatar="https://cravatar.eu/helmavatar/Hentz/74.png" name="Hentz"][quote user_id="4167922" avatar="https://cravatar.eu/helmavatar/wacko244/74.png" name="wacko244"]The Demon Siege of......... Empire War! They were some of the best times I had on Ew and people who weren't there should be able to experience it as well.

A build event for a fortress. Not like impenetrable, not that they ever could be.

Mods and co attack

mods have a time limit in which to defeat the defenders but mods shouldn't go completely spam mode because that isn't fun for anyone :3

Defenders have 3 lives with worse durability gear each life to represent that these people should have been fighting as well.

If the defenders survive the demon onslaught then the survivors gloriously fight back to the gate and cast the demons out.

Completely agree. My best memory(or memories) from EW was the battle where we were pushed back to our mountain keep and were forced to flee to archenhall. Technically, the demon lord could have taken what he wanted, since most of us were dead and Cair Andros was 97% - 99% taken.[/quote]
But it was that 1 percent that counted xD[/quote]
1%- 3% ;)
 
Anaaron your idea is mostly like mine , see it at the first page
No it's really not. Yours is mobs v. players and is mostly the Gondor-Mordor fighting. This would be an almost all of middle earth battle.

The only problem with my idea is there would have to be a good 100 people playing and it would probably take like 3-4 hours to finish, and what if Frodo had to leave?! D:
 
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