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craftking178
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    Azcea sets up a trade route and harbour in the new location in india!
    1
    1488
    I sent 3 armies with a shit ton of stuff to Acrea. I think he's taken India by now. Xd
    K
    Kye
    I mean, he never posted anything about how the battle was going in India, so I was a bit taken back XD
    1
    1488
    Still, Death Cunt hasn't said anything about India and most likely has no troops there and the population would most likely like to join Acrea.
    South of the remains of the Death Cult Wall, the encampment of the Easterling army is stirring. The soldiers know that the Death Cult has been worn down by attrition, and the Easterlings are eager to mount a proper offensive. As the troops prepare, messengers are sent to allied encampments to help organize the attack. The Loke-Khan has had a personal set of armor forged, made of iron and decorated with thin gold plating. He plans to enter the fight himself, and lift the morale and ensure the victory of his comrades.
    1
    1488
    MREs? Oh wait, those came in the 20th century.
    S
    Szucsclan
    "slightly stronger version of the ballista" TRIGGERED
    K
    Kye
    I had to argue, A LOT, with craft just to get a ballista, so, yes, it's stronger, kek
    How the battle really is going.

    The supposed death cult wall is utterly destroyed from a distance, and any who charge against the heavily fortified "artillery" will be easily killed with bows and spears.

    ⅓ of the Cult's navy has been seized by Himalayas. The catapults and rocks were dumped into the sea to save weight, along with anything else useless. We lace the ships with anything explosive, then rush them into great numbers of Cult ships and detonate them, after all the men but a few escape. Also, when on a large ship, sea warfare isn't difficult at all, that's all made up by Holly Wood an crap. Death Cult has lost half its Navy.

    Too few citizens are still at home, the rest went to war. The nation has low food, resources, or infrastructure due to the lack in a working force. Surrender
    K
    Kye
    1. Ballista, as craft mentioned in a previous post below, shoot farther than catapults. 2. You would run out of heavy rocks to use for your catapults, you cant just generate gigantic boulders to fit on warships out of nowhere. 3. I could have easily made a post saying that my ships equipped some sort of sharp object to the front, or that they just rammed into them in general. 4. Natural State and Himalayas are stronger than you, no matter how many PG weapons you make. 5. I recruited more members = more population = more soldiers, kek. 6. Qarir has had time to rebuild their small army, XD
    assassiniv
    assassiniv
    both death and craft are power gaming idk why but i think the head DM shouldent create a nation or support anyone
    craftking178
    craftking178
    Lol assassin how am I powergaming? In this war I've seriously done 2 things, raid ships and claim a strip of land around the sea.
    A number of new glider models have been made for the Thailand folk. Though limited in numbers currently, they will be useful in fighting a war of attrition against the Cult and will be made quickly and cheaply. Propaganda begins in the Bloodsworn lands to great effect, making the Cult look like a degenerate race of savages and tainted weaklings, suited only to death. In addition, a new siege weapon has been made. Bloodsworn engineers from Lake Balial have begun a trek to the southern Caspian with a large amount of building supplies.

    A new breed of infantry has been trained to act as commandos and assassins for the Bloodsworn. They are called the Blood-Seekers, elite soldiers trained for get in and out quickly and easily. They each carry personalized weapons, ranging from short bows to spears. However, they are all equipped with state of the art weaponry and armor, and are rightfully feared by all. They are so secretive, however, that not even Ologor knows of them.
    Grissum1
    Grissum1
    They are mostly support troops so my troops are split. The gliders are in the mountains waiting to attack while my Moro Infantry, Oyumis, and Tiradores De La Muerte units are with Rhun. What city I was defending? I don't remember saying that
    craftking178
    craftking178
    I was speaking to Death :stuck_out_tongue:
    Grissum1
    Grissum1
    Oh. lmao
    Easterling warships have arrived to the fight in the Caspian Sea, to turn the tide of battle. Ballistae fire grappling hooks onto Death Cult ships, which are then reeled in, dragging the ships together. Warriors of Rhun leap down onto the enemy's decks, to fight in hand-to-hand combat, as archers suppress the enemy as well. Death Cult catapults would be mad to fire at the Rhunic ships, as they would risk sinking their own ships that are tethered to them. One ship that stands out appears to have been sent from Muscovy, though the Death Cult is unsure of how it is armed. It is hanging back, well beyond catapult range, along with the Rhunic flagship and their defensive ships.
    S
    Szucsclan
    Exactly. Also, your ships have been fighting for a long time, and mine have just arrived, and are much less depleted. Not to mention that you have to run out of Catapult rocks eventually, and a ship can hold a lot more thin, light ballista bolts than it can hold big heavy rocks.
    craftking178
    craftking178
    Hmmmm... The Greeks did so in defense of the Romans.... Seems ok against a power gamer
    craftking178
    craftking178
    This is all sort of rediculous. A catapult Is very inaccurate, especially so on a rocking ship, aiming at another ship. Not to mention about ⅓ of your fleet has been stolen and is now being use agains you
    T
    Acrea move two sets of troops into death cults zone in india
    1
    1488
    I'm connected to Rhun idiot.
    1
    1488
    And I can build rafts and I have a few ships in the Black Sea. Not many.
    S
    Szucsclan
    Just because War says his navy is in the Baltic doesn't mean he can't have a single naval element anywhere else. Rhun has a navy for the Caspian Sea, Indian Ocean, and Mediterranean.
    Current Battle Statistics: Caspian Sea Battle Death Cult slightly winning but by slightly i mean like barley 1%

    Battle of the wall: Stalemate n side has made any true progress although many amen have died on both sides.

    ------------------------------------------------------------------------------------------------------
    Current positions of Death Cult Forces and whom is leading them:

    The Caspian Sea Navy is located in the middle of the ocean within Death Cult borders. It is led by Sea King Siencyn Yellowlure "The Serpent" Troop Counts:

    Boats: 150 warships and 25 scouting ships.
    Crew: 8250 black corsairs. (50 men for each warship) (30 for each scouting ship)
    ....................................................................................................................................
    The Savage Men of The North and a few tribes of ghouls are around the area where Qarir, Bloodsworn, and Rhun forces are at. They are led by The King of the Savages Saksi Amundisson Troop Counts:
    Savage Men: 20 chariots 60 men and 40 ox (3 men for each chariot and 4 ox for each chariot) 5000 Infantry and 200 archers. 10 tunnel men
    Ghouls: 2500 tunnel men. 7000 regular infantry.
    ....................................................................................................................................
    The Reaper and Lucifer La Ammysial
    ....................................................................................................................................
    Northern army unknown
    ....................................................................................................................................
    Gersner The Blood-Hound at Fort Kremlin
    ....................................................................................................................................
    Konrad The Destructive and Hemerald The Sickend various forts within close perimeter to each other ....................................................................................................................................
    Valmer The Pationarch of War at the border of Muscovy
    DeathValley105
    DeathValley105
    Yes i did lol and its not a handful more like 150
    craftking178
    craftking178
    I dug all the way back to the beginning and found no mention of a wall. Regardless, 150 men cannot defend against an army on both sides.
    craftking178
    craftking178
    Ballistae have more reach than catapults. It's impossible for a catapult to be more advanced than a ballista. You have very few sea soldiers, while the Natural State has ship raiders who have been around for years. It doesn't matter how much you prepare, you cannot defend against the entire wprld
    A letter is sent to Acrea asking for them to become a vassal of the glorious Principality of Muscovy. @Taze_that_Dude
    S
    Szucsclan
    Rhun allows the people of Muscovy to travel through Rhun to Acrea.
    1
    1488
    3 armies are sent to Acrea to help them overpower the Death Cult in India and a mass of iron weaponry and Greek Fire.
    Grissum1
    Grissum1
    Emilio's Yum Hut restaurants that are stationed on Acrea are open to Muscovy's soldiers. Thx to Muscovy, the Katipunan came up with cool suggestions on the business and increased economics
    With a war at the Prince's doorstep, he calls a meeting with his top scientists. They will be working on making effective psychological weapons to use. They are like the Jericho Trumpets used on the Ju 08 and Operation Wandering Soul etc...
    S
    Szucsclan
    But then again, I might be the only nation that hasn't done that.
    1
    1488
    I was building my wall since the Bloodsworn finished their's and my border is not that big at all.
    craftking178
    craftking178
    I've been building my wall since the beginning an it still isn't finished. There is no way you can make a wall when you haven't mentioned it until now. Nope.
    Easterling forces, having heard the Harvester's plan from Ologor, have stopped their hit and run attacks on the Death Cult wall and are fortifying their encampment south of the most damaged section of the wall on their front. Their encampment is just out of artillery range, and multiple palisades, watchtowers, and earthen walls have swiftly been set up to defend it, with the mentioned defenses being improved constantly. Ballistae are set up in advantageous positions, and guards monitor the surroundings at all times. The Loke-Khan himself has ridden from the capitol, and plans his next move in the heavily guarded commander's tent. Riders are dispatched to other allied forces to share news and information.
    K
    Kye
    Look, i said that rowers do not matter, read the fricking post above, and we dont need to post an exact number of soldiers, plus our population has grown because I recruited two people. And how do you know how far a ballista can go? Its a type of catapult, kek
    craftking178
    craftking178
    It wouldn't, but a catapult couldn't either
    craftking178
    craftking178
    We are hiding in the ruins of the wall, even though it's still being shelled. LOGIC
    "Rebel till the day I die", got spontanious cringe attack and stage 3 bone-cancer.
    craftking178
    craftking178
    *rolls eyes* it's the same as saying "Russian till the day I die" not something you can change.
    Since defense was what the Bloodsworn were best at, defense is what they would do. All along the lines of the Alliance, the Alliance halts all offensives, and with the aid of the Bloodsworn's elite engineers, begins to make a massive, incredibly strong defensive line a safe distance from the ruined walls of the Cult and away from all their tunnels. The heir of the Bloodsworn rides swiftly with a guard of Riders of the Fold to go to the Rhunnic forces and report on the plan devised by the Harvester.
    S
    Szucsclan
    Rhun follows the plan, and stops the hit and run attacks on the wall.
    Grissum1
    Grissum1
    Gliders distract and attack the soldiers on the wall, dropping oil and shoot arrows at the towers. Tiradores De La Muerte units does the same but shooting from a safe distance like the bloodsworn. God's Mallet join Rhun to hit the wall.
    Regent of Carthage
    Regent of Carthage
    The heir of the Bloodsworn, a man going by the name of Ologor, arrives at Rhunnic lines. The Riders of the Fold prepare to aid their comrades with a mass charge, while the heir himself goes to meet with the Khan to discuss plans and be informed on the situation in the south.
    Qarir navy, fast and deadly, maneuvers around the Death Cult fleet and attacks the coastal city, making many quick strikes, losing some ships in the battle, then coming back and striking again.
    DeathValley105
    DeathValley105
    They don't d that because they would have to respond to the PM and use logics
    Regent of Carthage
    Regent of Carthage
    lol they don't. You want them to.
    DeathValley105
    DeathValley105
    I need them to because I can't deal with 1000 posts saying this is happening.
    By now the bird has been sent to its location. the Capital of The Shigori the message stating "Dear Emperor of the Shigori nation and ruler of The Fillipino warriors. Death Cult wishes for aid in the war against the other forces of the world. They have broken a tradition and who my people responded they declared war. I ask of this now that you aid me in the war. If you do we will give you all bloodsworn land and some of India. Along with this we shall help you in any war if you help us in ours. With regards The Reaper" @GamerAced
    GamerAced
    GamerAced
    Teio, call me that.
    craftking178
    craftking178
    Lol I casually flew halfway across the world, with no clear direction. However, it found the palace of the emperor
    craftking178
    craftking178
    Top 5 best militaries 1. Bloodsworn 2. Natural State 3. Himalayas 4. Death Cult 5. Muscovy
    A gift of 100 Aquila Nipalensis is sent to the leader of each nation within the Alliance, along with 25 handlers of said birds. They are popular among the nobles of the Bloodsworn due to their speed and skill at hunting down birds, and also are useful against escaping prisoners. The Harvester sends a mighty vulture, hand fed the flesh of Rhunnic enemies, to Rhun itself.
    Do to me having school and cause I can't keep up with the different battles imma set PMs for each battle. So far we have The Caspian Sea Battle with Death Cult against Quarir, Natural State, and Himalayians and The Battle of the Walls ghouls and animal warriors against Rhun (Since Bloodsworn and Quarir were only bombarding they wouldn't know about the tunnel attacks cause they never came in.) on a side not Griss isn't fighting meh cause he's under The Shigori Rule and can't make war decisions and Gravy never mentioned that Quarir would aid Rhun...So Quarir shouldn't be fighting until Gravy approves.

    Big side not unknown to everyone else a bird flys South to a certain Country....
    Grissum1
    Grissum1
    Although, any lands conquered will be given to Shigori to govern, they won't be a part of this war from what I'm looking at.
    GravyFries
    GravyFries
    The bird is sent back with another message. This one reads: "I see no reason to conduct negotiations with terrorists" Below that is the seal of the Royal House of Sultan Graveus: an eagle with its wings stretched upwards to wrap around a crescent moon.
    S
    Szucsclan
    Savage.
    Once the walls on the Death Cult's southern border have been breached, Rhun sends their fierce army of Easterlings. Wainrider chariots and Variag cavalry enter the breaches as a swift first strike. Following them are the Balchoth horde, and following the Balchoth are orderly columns of the Golden Khaganate in the rear, wielding scimitars and halberds. Archers and ballistae are positioned on any parts of the wall left standing and use the position against the Death Cult.
    S
    Szucsclan
    As soon as the Easterlings have done enough damage, they swiftly fall back outside the walls to their encampment. These hit and run attacks interspersed with artillery bombardments.
    S
    Szucsclan
    And on second thought, to make these attacks swifter, I won't be dragging the ballistas in like I said.
    Grissum1
    Grissum1
    Any mountains around? Eh, I'm assuming so. Gliders provide air support from above.
    The Six Stages of defending: Stage one God of Night.. As Quarir and Bloodsworn forces break through the walls they would be met with... Nothing? As the charge dies down and men looked at each other in confusion the world seemed to stop turning, the sound of a kettle spewing steam spewed from the air and instantly men and women began to fall to the ground twitching and spasming some foaming at the mouth as they died. The confusion and panic started to kick in more when others were pulled into the ground there entire bodies being taken leaving only a weapon (if they dropped it) until finally chaos kicked in men dressed in rags or bear/wolf skins on simply naked (love those chips) came from the ground hacking at the Warriors from within there own ranks with axe. The others whom were naked leaped at the soldiers throwing them to the ground and using filled teeth, nails that were turned to claws, and actuall claws that were attached to there arm by leather straps and had bones weaving through to be these claws. With the gas, the getting pulled from the ground, and these sudden attacks from within there own groups would cause immense confusion and panic causing men to cut down there fellows along with the cannibols in the confusion. Not to mention this was in the night so it would already be hard to see.

    Stage two God of the depths... For Natural State and Himalayan soldiers it would be actually harder for them to board than they would think. Black Coarsairs whom spotted the boats immidietly warned the other ships making for it to be the first battle the Caspian Sea would have. Yes the first ten or so ships would be boarded but it would be immensely hard for them because well they would be fighting on the rocking boats against soldiers who were experienced in fighting on the sea. Not to mention the arrow fire and rocks would capsize the rowboats and kill many others. Soon it would be hard for the Himalayian and Natural State soldiers to keep up there momentum for the great bulk of the coastal attack force was coming soon. These first 25 were only the scouts whilst 9 of them were taken or being attacked the others boarded there former ones and cut down the latter.

    Stage three God of blood... Within the great city ghouls and warriors whom feasted on blood marched bearing weapons of war. Men clad in heavy plate armor led small bands of these men with the few mercenary that was in the Blood part of the city. They marched to Fort Kremlin which bordered the Caspian Sea and Muscovy border. If either were to get within the lands it would be the first major fort they were to capture. A new type of ballista followed the army called the glass or spiked tipped ballista. When fired and hit ground or target thousands of tiny glass or metal shards spray from the impact cutting down entire regiments depending on the luck of the shot. The Blood Warriors of Death Cult were entirely the most ruthless and bloodthirsty of the nation and of course were the ones who led the attacks on the few villages. (This weapon is unknow to the world)

    Stage four God of War...... By now the entire populace (besides children under the age of ten) have been equipped with armor, weapon, and general. The six banners of the Cult marched high for many miles with the force getting bigger and bigger by the roaming bands of crazied cannibols and mutants who joined the party alongside the many warriors who came to participate within The Battle-Born Arena. Yet soon they branched off The Banners of The Blood God left to the Fort Kremlin, The insane of The Chaos Gods and diseased of the Plauge Gods marched to Mount Harrithian, Bastion, and Fort Monarch of The End or MTE. Those would be the first forts Bloodsworn Quarir and Rhun would have to attack first.

    Stage five God of The North.... The booming sound of drums filled the air as the new soldier groups of The Death Cult came from the very north. Berserkers, Warlords, Valkyries, Raiders, Wardens, Conquers, Peacekeepers, and Lawbringers were what they were called. Some would be cladded in furs and light armor but used crushing weapons and fought with a fury that scared both friend and foe or wore heavy armor and weildied weapons that were meant for defense yet could be used greatly for Offense when necessary.

    Stage Six God of Death and Forbiding.... The Reaper has marshaled his force and dealt with the declaration of war and he now assigns his generals there tasks. Gersner The Blood-Hound would lead the defense on the west side of the Nation. Konrad The Destructive and Hemerald The Sickend would defend the NE and N forts. Valmer The Pationarch of War marched West to the border of Muscovy awaiting to see when they shall attack. Lastly The Reaper and his son Lucifer The Devil led a force down south where the major fort of La Ammysial sat. If any were to attack from the south they would have to go there first.

    ((Holy hell my wrists hurt from typing this much on a device. If there's anything spelled wrong or weird it was auto correct. No none of this meta gaming or powergaming cause ik what I'm doing. Also for the war in India I'll keep that on his post. And the offer stands till The Reaper dies for any leader to send a champion, general, or himself to challenge a champion, general, or the reaper. Lastly if you haven't noticed my generals are all rulers of the six division of The Great City and there God. Gersner God of Blood and Blood section. Konrad God of Chaos and Ruler of Chaos section. Hemerald God of Disease and Plauge and Plauge section, also kinda ruled the cannibal bands. Valmer God of War and War section. Lucifer God of The Underworld and Underworld Section. The Reaper God of Death and entire city but completely Death Section.))
    1
    1488
    I'll stay out of the war as long as I get the entire Urals.
    DeathValley105
    DeathValley105
    W can give you all the northern lands (including Bloodsworns) if you help us in the war.
    DeathValley105
    DeathValley105
    were talking in RP context so yeah in a way your right in a way I'm right
    Under the blanket of shadow, Himalayan and Natural State warrior row to Death Cult ships in the Caspian and board them, kill off the Cultists, and use them against the Cult
    DeathValley105
    DeathValley105
    I have a coastal city but the city is t close to this battle...
    Regent of Carthage
    Regent of Carthage
    DeathValley105 There is no coastal city. By now the main fleet has arrived numbering a total of 150 ships many armed with catapults whom with more range destroy more ships than the mangers can do 18 hours ago Please explain why you said there is no coastal city and then you said there was.
    S
    Szucsclan
    Also, Kye specified that the location of the attack was the coastal city, so if there is one, why is it not close to the battle?
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