This is the plan as of now:
We watch a part of the movie, we get the environment in-game and then play it just as we saw it. Roles will be handed out before, and we will have several cameras around.
We will film invisible with our HUD hidden, and preferably with chat bubbles mod (unless it gets hidden with the HUD) Not sure.
I'm quite sure ATM that we wont be using any sounds found outside of MC. We might get subtitles.
Edit: Nope, chat bubbles bug themselves when you're hiding the HUD. I guess subtitles is the main idea now.
Check the main post for updates regularly.
Yes we should definitely use subtitles, that way when the person "says" their lines they can move their arms, shake their head, or pace back and forth to express what they're "saying." For example, an orc shrieking some command while walking in front of its troops, Legolas shooting enemies while counting, maybe a person simply holding crouch and looking down while they say something to suggest sadness, you get the idea.
[quote user_id="1586420" avatar="https://cravatar.eu/helmavatar/TheShadower7/74.png" name="TheShadower7"]
Are we basing it on the books or the movies? I think we should do both :3.
Also where are we filming it??
What about other scenes, such as Amon Hen, Bag End, Prancing Pony, Warg Ambush, Rivendell, Rath Dinen tombs (the place were Denethor dies) or even Tom Badibills house to the Old Forest? Well, we could use a bit of worldedit for a few small scenes, but what about other large scenes dat EW doesn't have? Well, I think EW has Amon Hen and the Corsair Ships with a bit of Osgiliath.[/quote]
We could easily recreate the Prancing Pony and the Warg Ambush is all in the hilly grass lands, it wouldn't be that hard to recreate. For the others we'd have to see if MCME doesn't have them and if they don't, we'll just make them ourselves. It'll take a lot of work but the finished project will be superb if all goes as planned.