Being unbannable made EW1 funI feel like there are a few minor things that make a huge difference between Ew v1 and Ew v2 But I can't describe what they are. I feel like something is missing now.
True, and active Owner/moderators would be nice too.Better classes
Can't you readd the ladders at the wall on the helmsdeep map?The unique playstyle: not being a kitpvp game where you capture flags. It felt kind of like still far from perfect like a siege. We had siege towers ladder classes and I think that teamplay played a far bigger role than today. Today any rookie can capture a flag by sneaking or glitching through some secret passage which is on an outdated map made 5 years ago. Also alot of features like fireing catapults are missing and all in all it just doesn't feel like a siege more like a run and kill game.
Mostly their skill and how they didnt care about dieingWhat was best? amount of players xd
Being unbannable made EW1 fun[/quote][quote user_id="7503051" avatar="https://cravatar.eu/helmavatar/De_Mik/74.png" name="De_Mik"]I feel like there are a few minor things that make a huge difference between Ew v1 and Ew v2 But I can't describe what they are. I feel like something is missing now.
On the old server, when we had 60 on, there was no way one person could single handedly capture a flag, because of the amount of enemies
Luckily, that is no longer an issue, which is why we now have such vast amounts of money in reserve.Well, EW V1 isn't going to come back without the player base, which we don't have. Unfortunately. In my opinion, we got screwed over by Eula. We got no donations in after that.
Luckily, that is no longer an issue, which is why we now have such vast amounts of money in reserve.[/quote][quote user_id="12700073" avatar="https://cravatar.eu/helmavatar/UnusualBrit/74.png" name="UnusualBrit"]Well, EW V1 isn't going to come back without the player base, which we don't have. Unfortunately. In my opinion, we got screwed over by Eula. We got no donations in after that.
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