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Olog hai

In a real battle, it could be 10,000 uruks and 2,000 trolls with THIS RATIO!)
So lets say, 100 trolls 10.000 normal men.
That means every 100 orcs online there's 1 troll.
Means we need like 160 people online for each troll.
gg
 
or tim
you make a different scoreboard for trolls
Uruk Hai left: 10000
Olog-Hais left: 100

And change the troll ratio so every 10 people 1 troll each is sorta fair according to this scoreboard
 
Or just give people a restricted time to play some classes (Like troll and mage).

Example: Only plays 2 hours of mage. Server decides that Only has played enough mage. Only can't play mage anymore. xxxNoobYourMum#420PussySlayerzzzxXxxzzXx is now able to play mage. Thus everyone gets a chance.
 
Dyl, that would make Helms a 20 players+ map.
And have you ever tried to bash, alone, when there are 4 constructors constantly placing wood, and 2 archers rapid firing at you?
 
[quote user_id="4867771" avatar="https://cravatar.eu/helmavatar/Pythonawe/74.png" name="Pythonawe"]In a real battle, it could be 10,000 uruks and 2,000 trolls with THIS RATIO!)
So lets say, 100 trolls 10.000 normal men.
That means every 100 orcs online there's 1 troll.
Means we need like 160 people online for each troll.
gg[/quote]
Got 'im!
 
or tim
you make a different scoreboard for trolls
Uruk Hai left: 10000
Olog-Hais left: 100

And change the troll ratio so every 10 people 1 troll each is sorta fair according to this scoreboard
10 people online? Or 10 people on Mordor?
 
[quote user_id="4867771" avatar="https://cravatar.eu/helmavatar/Pythonawe/74.png" name="Pythonawe"]In a real battle, it could be 10,000 uruks and 2,000 trolls with THIS RATIO!)
So lets say, 100 trolls 10.000 normal men.
That means every 100 orcs online there's 1 troll.
Means we need like 160 people online for each troll.
gg[/quote]
Yes, you get my point Tim. I know that there may not ever be 160 people on siege, so since that is the real ratio. Notice how the 4 ratio (less and more on some maps) is not even close to the near 160. Siege has about 45-60 players on the weekends, and 20 players plus on the weekdays. That would mean 4 trolls on a small day. I agree with you that trolls would never work, but since the real life ratio is too damn high, and the in game ratio is too low, I suggest re-thinking it.

Tim, I know you must know LOTR the most, or almost, out of the whole community, since after all you do run a "LOTR Siege Server." Balance and the pvp aspect is important, I understand, but there would be no Pvp aspect and balance without the correct lore. This means making the games balanced based off the movies and books, which I am trying to do here. For lore, I suggest removing Olog-hai's ability to spawn in the fortress, or even outside. The "replacement" class I suggest adding is another heavy artillery class, but with a shield and a bit weaker weapon. The suggested class I wish that could replace Olog-Hai is lore supported, as well it would be balanced, since it is strong (deflects arrows) bashes, and can take a decent amount of damage. Since Rohan has Royal guard, the counter for trolls, it would be perfect since it would be needed to take care of the Shieldsman.

(Iron chest, legs, and boots. Stone axe sharp 2 with voting. 5 pork. Slow as troll. Resistance 1. Shield to block arrows for a few seconds. Much like a slightly buffed half troll adapted to Helm's Deep you ask me.)

If you decide to go against the lore, without a doubt Olog-Hai's should not be able to enter the keep. The basic understanding of this knowledge requires only the mind of a second grader, since they both possess a basic thought of the measurement system and common sense. Olog-Hais where towering, giant, and fat creatures the averaged around 14 feet or taller. The keep opening is 10 feet tall, (14 is larger then 10 therefor it cannot fit) so the creatures could not go through. If trolls could crouch without killing themselves, they would be a very vulnerable target and die because of that. Ologs are relied on to push through the more defendable areas with ease, which is not realistic since completely relying on a non lore supported and not realistic class to power through a certain area of the game breaks my thought that this server was based of off the great work of Tolkien as well as the basic and fundamental knowledge of common sense.

I hope that Cookie was right that Riko put something in Tim's pizza when he is Rome, because simple concepts like these deserved to be recognized.
 
Dyl, that would make Helms a 20 players+ map.
And have you ever tried to bash, alone, when there are 4 constructors constantly placing wood, and 2 archers rapid firing at you?
no... i am normally too bussy enjoying 4 hitting trolls whether i spam or i fully draw the bow with power IV.
 
Balance and the pvp aspect is important, I understand, but there would be no Pvp aspect and balance without the correct lore.

Wrong! There can actually be balance and a pvp aspect without the lore. It would just not be as attractive.
 
[quote user_id="4867771" avatar="https://cravatar.eu/helmavatar/Pythonawe/74.png" name="Pythonawe"] Balance and the pvp aspect is important, I understand, but there would be no Pvp aspect and balance without the correct lore.

Wrong! There can actually be balance and a pvp aspect without the lore. It would just not be as attractive.[/quote]
Yes, so unattractive that E. W. would die without lore based pvp and balance. There can't be neither Balance and Pvp aspect without a server for them to exist on, Cookie.
 
You know what?
Instead of making tim work on these kind of stuff that don't really make the gameplay experience a lot more interesting, lets enocurage him to work on new maps and classes which people will most likely love.
He's been doing more work than any of us for this sever, so stop hating.
 
You know what?
Instead of making tim work on these kind of stuff that don't really make the gameplay experience a lot more interesting, lets enocurage him to work on new maps and classes which people will most likely love.
He's been doing more work than any of us for this sever, so stop hating.
I'm not hating, I'm suggesting that Tim changes a certain illogical class.
 
[quote user_id="7131358" avatar="https://cravatar.eu/helmavatar/EnderNicky/74.png" name="EnderNicky"]You know what?
Instead of making tim work on these kind of stuff that don't really make the gameplay experience a lot more interesting, lets enocurage him to work on new maps and classes which people will most likely love.
He's been doing more work than any of us for this sever, so stop hating.
I'm not hating, I'm suggesting that Tim changes a certain illogical class.[/quote]
Hata's gonna hate hate hate hate hate
 
Tim, I know you must know LOTR the most, or almost, out of the whole community, since after all you do run a "LOTR Siege Server."
Lol no. ThuBionerd/DimitriP/Beepbobit all probably know the same amount or even more than he does. i mean he has only read the books about 1-2 years ago. he was hosting the server before he read the books
 
or tim
you make a different scoreboard for trolls
Uruk Hai left: 10000
Olog-Hais left: 100

And change the troll ratio so every 10 people 1 troll each is sorta fair according to this scoreboard
But once they run out you'd never be able to pass the gates and take keep.
 
[quote user_id="5935103" avatar="https://cravatar.eu/helmavatar/Dyl314/74.png" name="Dyl314"]or tim
you make a different scoreboard for trolls
Uruk Hai left: 10000
Olog-Hais left: 100

And change the troll ratio so every 10 people 1 troll each is sorta fair according to this scoreboard
But once they run out you'd never be able to pass the gates and take keep.[/quote]
How about they only spawn at certain parts and have a cool down and take 5 lives from the total score of said team
 
[quote user_id="5935103" avatar="https://cravatar.eu/helmavatar/Dyl314/74.png" name="Dyl314"]or tim
you make a different scoreboard for trolls
Uruk Hai left: 10000
Olog-Hais left: 100

And change the troll ratio so every 10 people 1 troll each is sorta fair according to this scoreboard
But once they run out you'd never be able to pass the gates and take keep.[/quote]
ram or anohter class at keep :/
 
[quote user_id="960266" avatar="https://cravatar.eu/helmavatar/sjoerdtim/74.png" name="sjoerdtim"][quote user_id="5935103" avatar="https://cravatar.eu/helmavatar/Dyl314/74.png" name="Dyl314"]or tim
you make a different scoreboard for trolls
Uruk Hai left: 10000
Olog-Hais left: 100

And change the troll ratio so every 10 people 1 troll each is sorta fair according to this scoreboard
But once they run out you'd never be able to pass the gates and take keep.[/quote]
ram or anohter class at keep :/[/quote]
That ruins riding out, as the horses wouldn't be able to pass the ram.
 
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