ik how to use it, but its to boring for meIt takes a while to get used to, but after a while it'll be worth it and work well.
I don't think we should switch back.
Normally, The Orcs are suppost to have a weapon equal to human swordsmen, the problem is that they have axes which now have a longer cooldown, tim just needs to make iron axes have as much damage and the same attack speed as iron swordsThe problem with cooldowns is they turn minecraft into a turn based game. Its like:
Ok you hit me.
Now I hit you.
Now you hit me.
etc etc....
It also means that if you have an axe, and fighting a sword... if you miss once, that is like 3-4 seconds wasted, while you are pummelled by the swordsman.
I think that both teams should get swords. This is because the playstyle of axe and sword are vastly different at the moment - alternatively, tim could make axe act more like a sword.
Normally, The Orcs are suppost to have a weapon equal to human swordsmen, the problem is that they have axes which now have a longer cooldown, tim just needs to make iron axes have as much damage and the same attack speed as iron swords[quote user_id="9802996" avatar="https://cravatar.eu/helmavatar/Tobberz/74.png" name="Tobberz"]The problem with cooldowns is they turn minecraft into a turn based game. Its like:
Ok you hit me.
Now I hit you.
Now you hit me.
etc etc....
It also means that if you have an axe, and fighting a sword... if you miss once, that is like 3-4 seconds wasted, while you are pummelled by the swordsman.
I think that both teams should get swords. This is because the playstyle of axe and sword are vastly different at the moment - alternatively, tim could make axe act more like a sword.
Ents do way more damage if you hit after the cooldown, it takes about 6 hits to kill a archer spamming and 2 not spamming.I kinda agree with removing cool-downs, though i don't know if it's possible. Many classes have weapons that don't have cool-downs, such as Ents have no cool-down when hitting with their leaves making them OP, and save with the Warg Tamer's wargs, they just demolish other classes.
There is a command but its with command blocks and suchI kinda agree with removing cool-downs, though i don't know if it's possible. Many classes have weapons that don't have cool-downs, such as Ents have no cool-down when hitting with their leaves making them OP, and save with the Warg Tamer's wargs, they just demolish other classes.
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