This is a roleplay set during the Third Age of Middle-Earth, T.A 3,000. It is a character-based roleplay whereby you, the player, may create a character and take part in a rather surprising adventure.
There are certain rules for this roleplay:
1) You must be able to post a minimum of 1-2 posts daily or give a valid reason for inactivity. This RP shall be highly interactive, requiring players to be responding to one another fairly quickly.
2) Your character must be within the bounds of logic, reason and the rules allocated to character creation.
3) If you cannot stand your character dying then this is not an RP for you. I warn, your character might die.
4) You must abide by the Role Play rules, which you shall find below.
Rules of Role Play:
1) The DM is always correct. This can only be avoided if a justifiable argument can be given, providing evidence any disagreement.
2) All roleplay posts must use italics, like this. If you wish to communicate IRL then use out-of-context speech with brackets (()). For example: ((Hey, Cap, is my character able to dual wield swords?))
3) Power-gaming and Meta-gaming are banned:
-Power gaming is when a role player attempts to control the RP by creating their own storyline which is illogical, disrupting other role player characters or any form of overt control that unbalances the roleplay.
For example:
Gargamel the Magnificent dashes through the sky, his warhammer striking the fire-drakes forehead with a resounding clang before falling back down to Earth as his pegasus swooped out of the air to magically catch him before he impacts with the ground. That is blatant power-gaming at its finest. It showcases a character flying through the air, slaying a beast and surviving without any damage sustained to themselves which is illogical and unbalanced.
Meta-gaming is when a roleplayer uses out-of-context or unknown knowledge to their character in order to solve a problem or bypass a dilemma easily. An example of this is:
Quentyn knew of the beasts hiding in the dark chamber, Aloysius had warned him of them. Now, this may be slightly more difficult to discern but here we see a character avoid entering a chamber full of beasts. They claim to have information from another character, however, said character (Aloysius) had not given this information to Quentyn. Thus Quentyn meta-games by avoiding the dark chamber through unknown knowledge.
Both power-gaming and meta-gaming in Ventures into the Remote will result in a warning if it occurs again, another warning will be issued before an eventual injury will occur to your character should you continue a third time and if it reaches a fourth your character and license to roleplay on Ventures into the Remote will be banned. If your post contains, to any degree, power-gaming or meta-gaming you will be asked to delete it or edit it until it fits with the natural course of the roleplay.
4) If you have any queries on the roleplay, any at all, use OOC brackets to ask a question. Once answered, delete your OOC post in order to avoid clogging up the thread for other roleplayers.
5) For all intense purposes please do not use vulgar or insensitive language as per the terms of these forums.
6) If you have major concerns throughout the RP, message a DM your query and we will respond to you as soon as possible.
7) The Year is Third Age 3,000, for reference here is a timeline from Tolkien Gateway: http://tolkiengateway.net/wiki/Timeline/Third_Age
That is all for the rule system. Be wary as these may be updated or edited at any time seen fit by the Head-DM.
Creating Characters:
You have the option of creating a character in this roleplay. They must fit these criteria:
-Your character cannot be illogical or unreasonable. No making OP Elf Princes or Giant Dinosaurs.
-Your character must be of the races: men, elves, dwarves or hobbits. Men include Dunedain/Numenoreans, Middle Men (the average Middle-Earth man e.g an Eorling of Rohan or Dale-men). Elves include Noldor (Lindon-Rivendell elves) and Galadhrim/Sindar (Lothlorien elves). Dwarves are specifically of the Blue Mountains (Thorin's Halls). Hobbits are those from the Shire, of course.
-Your character must have a moral compass. They cannot be slaves to Sauron or some form of black arts magicians. The only exception for an immoral character is an anti-hero, who has confused or at the bare minimum weak ethics. The characters in Ventures into the Remote shall mostly compose of the protagonist-hero genre, feel free to detail their moral beliefs, however, there is no place for the serial killer, Sauron worshipper type.
-All characters must be tied to Bree. The roleplay begins in Bree. Your character, depending on whether they are local or not, be a traveler or a landowner in the township of Bree. Bree shall be the humble beginnings of this audacious roleplay and eventually, all characters shall culminate at the Prancing Pony for an adventure into the unknown. The reasons for this shall, in time, be revealed within the roleplay.
-You may only have one character at a time. If your character dies in the roleplay to another character or is killed by the DM you may make another character. You may only have two-characters if instructed by the DM. No one shall receive two-characters at the start of this RP and only seasoned Ventures into the Remote roleplayers shall be able to access this feature in the future.
Now to begin character creation, use this format to make an application below in the form of a post:
Roleplayer: (your IGN or preferred name)
Character name: (e.g Kentucky Chicken II of Hobbiton)
Character race: (e.g Hobbit)
Character family: (Brother, Hamburgler; Brother, Ronald McDonald IV; Mother deceased; Father deceased)
Character morals: (Staunchly heroic, couldn't hurt a fly for the death of him)
Character design: (a hobbit, 3ft tall with ginger fluffy hair and overly large toenails, a picture may work as well)
Character weapons: (none, carrot maybe? *you start with one weapon only and will earn more along the journey, your weapon will be rather rudimentary and lacking any significance)
Character backstory: (every-day hobbit, quite average, parents died with the flu, once saw a rabbit die, dropped out of Gandalf's defense against the dark-arts classes, lived on old man Gringgleberries farm eating po-ta-toes)
Place any queries you have below and for those applying, use the character format above. Your application will be accepted or rejected depending on whether you have complied with the rules, so do read them.
Ventures into the Remote shall begin within a week and run for 3-weeks as a character-event role play.
So, prepare yourselves for this roleplay shall be like nothing you've ever experienced before.
There are certain rules for this roleplay:
1) You must be able to post a minimum of 1-2 posts daily or give a valid reason for inactivity. This RP shall be highly interactive, requiring players to be responding to one another fairly quickly.
2) Your character must be within the bounds of logic, reason and the rules allocated to character creation.
3) If you cannot stand your character dying then this is not an RP for you. I warn, your character might die.
4) You must abide by the Role Play rules, which you shall find below.
Rules of Role Play:
1) The DM is always correct. This can only be avoided if a justifiable argument can be given, providing evidence any disagreement.
2) All roleplay posts must use italics, like this. If you wish to communicate IRL then use out-of-context speech with brackets (()). For example: ((Hey, Cap, is my character able to dual wield swords?))
3) Power-gaming and Meta-gaming are banned:
-Power gaming is when a role player attempts to control the RP by creating their own storyline which is illogical, disrupting other role player characters or any form of overt control that unbalances the roleplay.
For example:
Gargamel the Magnificent dashes through the sky, his warhammer striking the fire-drakes forehead with a resounding clang before falling back down to Earth as his pegasus swooped out of the air to magically catch him before he impacts with the ground. That is blatant power-gaming at its finest. It showcases a character flying through the air, slaying a beast and surviving without any damage sustained to themselves which is illogical and unbalanced.
Meta-gaming is when a roleplayer uses out-of-context or unknown knowledge to their character in order to solve a problem or bypass a dilemma easily. An example of this is:
Quentyn knew of the beasts hiding in the dark chamber, Aloysius had warned him of them. Now, this may be slightly more difficult to discern but here we see a character avoid entering a chamber full of beasts. They claim to have information from another character, however, said character (Aloysius) had not given this information to Quentyn. Thus Quentyn meta-games by avoiding the dark chamber through unknown knowledge.
Both power-gaming and meta-gaming in Ventures into the Remote will result in a warning if it occurs again, another warning will be issued before an eventual injury will occur to your character should you continue a third time and if it reaches a fourth your character and license to roleplay on Ventures into the Remote will be banned. If your post contains, to any degree, power-gaming or meta-gaming you will be asked to delete it or edit it until it fits with the natural course of the roleplay.
4) If you have any queries on the roleplay, any at all, use OOC brackets to ask a question. Once answered, delete your OOC post in order to avoid clogging up the thread for other roleplayers.
5) For all intense purposes please do not use vulgar or insensitive language as per the terms of these forums.
6) If you have major concerns throughout the RP, message a DM your query and we will respond to you as soon as possible.
7) The Year is Third Age 3,000, for reference here is a timeline from Tolkien Gateway: http://tolkiengateway.net/wiki/Timeline/Third_Age
That is all for the rule system. Be wary as these may be updated or edited at any time seen fit by the Head-DM.
Creating Characters:
You have the option of creating a character in this roleplay. They must fit these criteria:
-Your character cannot be illogical or unreasonable. No making OP Elf Princes or Giant Dinosaurs.
-Your character must be of the races: men, elves, dwarves or hobbits. Men include Dunedain/Numenoreans, Middle Men (the average Middle-Earth man e.g an Eorling of Rohan or Dale-men). Elves include Noldor (Lindon-Rivendell elves) and Galadhrim/Sindar (Lothlorien elves). Dwarves are specifically of the Blue Mountains (Thorin's Halls). Hobbits are those from the Shire, of course.
-Your character must have a moral compass. They cannot be slaves to Sauron or some form of black arts magicians. The only exception for an immoral character is an anti-hero, who has confused or at the bare minimum weak ethics. The characters in Ventures into the Remote shall mostly compose of the protagonist-hero genre, feel free to detail their moral beliefs, however, there is no place for the serial killer, Sauron worshipper type.
-All characters must be tied to Bree. The roleplay begins in Bree. Your character, depending on whether they are local or not, be a traveler or a landowner in the township of Bree. Bree shall be the humble beginnings of this audacious roleplay and eventually, all characters shall culminate at the Prancing Pony for an adventure into the unknown. The reasons for this shall, in time, be revealed within the roleplay.
-You may only have one character at a time. If your character dies in the roleplay to another character or is killed by the DM you may make another character. You may only have two-characters if instructed by the DM. No one shall receive two-characters at the start of this RP and only seasoned Ventures into the Remote roleplayers shall be able to access this feature in the future.
Now to begin character creation, use this format to make an application below in the form of a post:
Roleplayer: (your IGN or preferred name)
Character name: (e.g Kentucky Chicken II of Hobbiton)
Character race: (e.g Hobbit)
Character family: (Brother, Hamburgler; Brother, Ronald McDonald IV; Mother deceased; Father deceased)
Character morals: (Staunchly heroic, couldn't hurt a fly for the death of him)
Character design: (a hobbit, 3ft tall with ginger fluffy hair and overly large toenails, a picture may work as well)
Character weapons: (none, carrot maybe? *you start with one weapon only and will earn more along the journey, your weapon will be rather rudimentary and lacking any significance)
Character backstory: (every-day hobbit, quite average, parents died with the flu, once saw a rabbit die, dropped out of Gandalf's defense against the dark-arts classes, lived on old man Gringgleberries farm eating po-ta-toes)
Place any queries you have below and for those applying, use the character format above. Your application will be accepted or rejected depending on whether you have complied with the rules, so do read them.
Ventures into the Remote shall begin within a week and run for 3-weeks as a character-event role play.
So, prepare yourselves for this roleplay shall be like nothing you've ever experienced before.